Media Production using 5G Wireless

Summary

This video covers how media production can be done and improved through the use of 5G wireless technology. Josh Arensberg, CTO of Verizon Business Media and Entertainment explains live and post production content development applications and services such as remote production over 5G, network slicing, private field area networks, open caching and edge computing. These advancements aim to enhance the efficiency, speed, and quality of media delivery while also prioritizing security. Additionally, the conversation touches upon the significance of open APIs in fostering further innovation and differentiation in the media and entertainment industry.

Key Topics Discussed

  • Remote Production over 5G
  • Network Slicing
  • Private Field Area Network (PFN)
  • Open Caching
  • Edge Computing
  • Cloud Platform Partnerships
  • API Integration

Guest Bio

Media Production using 5G Wireless Jason Arensberg Interview at NAB 2024
Josh Arensberg, CTO of Verizon Business Media and Entertainment has over two decades of international experience in digital entertainment and technology. His background in product development, operations, and strategic planning has enabled him to orchestrate seamless integrations of acquisitions across diverse markets in Europe and Asia. Josh’s expertise spans media production, film and games to social and new media with a keen focus on leveraging cutting-edge technologies like 5G and Mobile Edge Computing (MEC) to drive revenue and business growth.

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