Key Topics Discussed
- Extended Reality Production
- Creating Metaverse Content
- 3D Motion Graphics Creation
- Pixotope and Unreal Engine Development
- Adding AR Graphics
- Evolution of XR Technologies
- User-Centric Requirements
- Virtual XR Trade Shows
Keith Anderson of Extended Reality Group (ERG) explains how 3D and XR content is created for virtual production, motion graphics and other enhanced user experience applications. ERG combines advanced 3D studio sets, equipment and processes along with Pixotope, Unreal Engine and HoloLens smart glasses to create effective and engaging user experiences. Keith explains how to create 3D motion graphic content suitable for the film, TV and Metaverse. ERG uses robotic cameras with user-centric production focus to make impactful content with enhanced interactive capabilities. Keith explains how ERG is creating a virtual trade show with XR applications.